

Here's a list of territories you can mark during your journeys: Ostagar (pile of wood), Lothering (tree), Redcliffe (tree), Redcliffe castle (tree in the courtyard), Lake Calenhad docks (boat), Dalish elf camp (Zathrian's tent), Western Brecilian forest (tree), Eastern Brecilian forest (Hermit's tent), Denerim (wagon in the market district and tree in the alienage). Each time you plan on marking the area choose the dog and click on an interactive element of the environment. Doing this will increase offensive and defensive parameters of the hound in the area. (There was probably a reason for the 2% TriggerChance assigned to Treacherous Path.)įor Dragon Age Awakening, I recommend LemmingoftheGDA's More Random Encounters For Awakening.- If you intend to have a mabari in your team you should consider allowing the dog to mark its territory to express its dominance. Will conflict with any other files editing rand_forest.gda, rand_highway.gda, and rand_plains.gda.Įncounters may trigger earlier than in vanilla, and hence be more difficult. (Or use the optional/alternate Random Encounters are Less Random in DAO (Less Old Tegrin edit) to reduce the chance of encountering the dwarf and his oxen.)ĭrop the tsm_randoms folder into /My Documents/BioWare/Dragon Age/packages/core/override. And Old Tegrin will show up just as often. I didn't touch any of the Denerim Randoms. The original TriggerChance for Treacherous Path/Shades was 2% the new TriggerChance is 50%. The original TriggerChance for The Crater/Supermetal was 2% the new TriggerChance is 75%.

The original TriggerChance for Twisted Path/Bandit Ambush was 20% the new TriggerChance is 50%. The original TriggerChance for Forest Clearing/Werewolves was 30% the new TriggerChance is 50%. The original TriggerChance for Twisted Forest/Wild Sylvans was 20% the new TriggerChance is 50%. The original TriggerChance for Strange Wood/Axameter was 1% the new TriggerChance is 75%. This raises the probability for most rare encounters to at least 50%. Some World Map Random Encounters have such a low trigger chance that they rarely occur. : Added an optional/alternate version of the files that incorporate the reduced chance of encountering Old Tegrin from Old Tegrin Gets REALLY Old.
